Why High Schools And Universities Are Finally Embracing Esports

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Esports is increasingly becoming a legitimate sport in schools and universities (Credit: Yan Krukau/ CC-BY-SA-2.0/ Pexels)

After years of reluctance, educational institutions across the United States are finally embracing competitive video gaming, commonly referred to as esports. Since 2018, over 8,600 high schools and about 175 colleges and universities have added esports as an extracurricular activity. And the numbers keep growing.

The shift in attitude is credited to two factors — the increasing popularity of esports and the recognition of the potential benefits organized video gaming can offer to students.

Esports popularity

Esports, short for electronic sports, refers to organized competitive gaming where players or teams compete against each other in video games. Esports involve professional players competing at a high level, often in tournaments with significant prize pools. These competitions can take place in various formats. They include individual player vs. player matches, team vs. team matches, or even large-scale events in arenas with live audiences.

Esports audience is expected to reach 640 million by 2025 (Credit: Newzoo.com/ CC-BY-SA-2.0)

The esports industry has experienced significant growth in recent years. Gaming experts estimate that by 2025, esports competitions will draw in 640 million people or about 60 percent more than in 2019. One of the biggest reasons for the popularity is the social component. Fans of popular online games can easily connect to top players in the field through various social media platforms like YouTube and Twitch.

The surge in both player participation and viewership has transformed esports into an immensely profitable endeavor. Analysts project the global esports market to expand from $1.38 billion in 2022 to $1.87 billion by 2025.

Benefits of esports as an extracurricular activity

Helps students succeed in school

Most video gamers do not participate in traditional school sports or clubs. Experts believe that offering esports as an extracurricular activity will help these kids get more involved with the school community. This, in turn, will cause them to be more engaged in the classroom and aspire to pursue higher education.

Fosters inclusivity

Esports are more inclusive than most sports. This is because there are few limitations to playing games online. For example, in traditional sports like soccer, athletes are separated into teams by gender. Also, physically impaired people have to compete separately. In esports, gender, or physical impediment do not matter. The only important thing is the player's skill.

Including esports as an extracurricular activity can help students develop important skills (Credit: Elitegaminglive.com/ CC-BY-SA-2.0/ X)

Communication and teamwork

Being part of a team can teach kids how to communicate and collaborate with others. These skills are essential for both personal and professional success.

Decision making

The fast-paced nature of most video games demands quick decision-making from players. This prepares them for high-pressure careers like medicine, where the ability to make instant decisions is often crucial.

Time management

Most schools require students to maintain their academic standings to participate in school teams. This motivates kids to be more organized and manage their time efficiently.

Expands STEM and other career opportunities

Esport players often pursue STEM-related careers (Credit: GYO/ CC-BY-SA-2.0)

Students involved in esports often lean towards STEM-related jobs, which are higher-paying and readily available. The popularity of esports has also created career opportunities within the field. In addition to players, esports teams, both professional and amateur, also need support staff to operate. They include managers, marketing staff, engineers, and much more.

Given all these benefits, it is hardly surprising that schools are increasingly adding esports to their extracurricular activities.

Resources: ceoworld.biz, viewsonic.com, CNN.com

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45 Comments
  • cartii
    cartii17 days
    im literally the only R6 champ with earning at my school
    • goofy573
      goofy57319 days
      I think it's great to play esports, because it gives you challenges and gets you excited (unlike school), it gets you focused, and it's fun to do. Not only to play the game, but to compete against others to show skill, and to learn from mistakes. It can also help your brain to do things faster, with your mind, and your hands.
      • manihicehuki
        I do agree with Roblox and yeah you are right.
        • maxlukert
          maxlukert26 days
          I love to play Fortnite and Roblox with my friends
          • maxlukert
            maxlukert26 days
            this article was so very helpful
            • njcrazy18
              njcrazy18about 1 month
              Video games are good
              • elimaster99
                elimaster99about 1 month
                Tbh I don’t think esports does anything other than socialization.
              • fr-its-kady
                fr-its-kadyabout 1 month
                I agree, you don't need to know how to play video games when you are older you need to know how to do math and reading!
                • goofy573
                  goofy57319 days
                  You can calculate how much time is left in the game, and you can read how much health you have left, and how hard you have to hit something which is science, but math is in science.
                • footballer22
                  footballer22about 1 month
                  E-sports must stop. touch grass and play outdoor/real sports. not staring at a screen sport
                  • goofy573
                    goofy57319 days
                    It's not like they do it all day though. They have time to take a walk, walk their dog, and hang out with their friends outside gaming.
                    • clarcarn
                      clarcarn27 days
                      YES!!!
                    • smartestalive
                      smartestaliveabout 1 month
                      E-sports could be wrong. But I know they're trying to get in with the times. But it could be good or bad for us. Like adding that as an extra curriculum to school kinda takes away from the learning goal